Getting Started with Arduino

step by step, the Arduino programming foundation that you need, along with a ton of practice, so you will be more confident to create much more complex and nice Arduino programs in the future.

Getting Started with Arduino

About of Arduino

In 2005, in Ivrea, Italy, a project was initiated to make a device for controlling student-built interactive design projects that were less expensive than other prototyping systems available at the time. One of the cofounders, Massimo Banzi, named this piece of hardware Arduino in honor of Bar di Re Arduino (In 1002, King Arduin became the ruler of the Italy. Today, the Bar di Re Arduino, a pub on a cobblestoned street in town, honors his memory), and began producing boards in a small factory located in the same region as the computer company Olivetti.

The Arduino project is a fork of the open-source Wiring platform and is programmed using a Wiring-based language (syntax and libraries), similar to C++ with some slight simplifications and modifications, and a Processing-based integrated development environment (IDE).

What Does it Do?

The Arduino hardware and software were designed for artists, designers, hobbyists, hackers, newbies, and anyone interested in creating interactive objects or environments. Arduino can interact with buttons, LEDs, motors, speakers, GPS units, cameras, the internet, and even your smart-phone or your TV! This flexibility combined with the fact that the Arduino software is free, the hardware boards are pretty cheap, and both the software and hardware are easy to learn has led to a large community of users who have contributed code and released instructions for a huge variety of Arduino-based projects.

The Extended Family

While your Arduino board sure is pretty, it can’t do a whole lot on its own – you’ve got to hook it up to something. There are lots of tutorials here on learning as well as the links back in the ‘What does it do’ section, but rarely do we talk about the general kinds of things you can easily hook into. In this section, we’ll introduce basic sensors as well as Arduino shields, two of the handiest tools to use in bringing your projects to life.

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